Doubt's Skills

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Skill Trees Overview[edit | edit source]

Doubt's Skill Trees
Overlord Reaper Dominion
Tier 5
Mantle of Damnation
Death's Smiling Embrace
Soul Rupture
Tier 4
Fear is Eternal
Demon Visage
I am Eternal
Tier 3
Whirlwind of Lies and Deceit
Plaguing Darkness
Aura of Decay
Tier 2
Unholy Sustenance
Twisted Nothingness
Paralyzing Touch
Feast on the Weak
Pain is Clarity
Dominion
Tier 1
Venom in the Veins
Jailer of Will
Festering Shade
Cripple and Maim
Vestment of Thorns
Shadow Warp

Overlord[edit | edit source]

The Overlord tree centers around slaying enemies and using their souls to increase Doubt's capabilities.

Skill Tier Levels Description
Skills iconsDoubt000.png
Venom in the Veins
1 5 All darkness imbued attacks poison the enemy for a percentage of their maximum health for 3 seconds.

Bonus damage:

LVL1: 0.5% of enemy's maximum health

LVL2: 1.5% of enemy's maximum health

'LVL3: '2% of enemy's maximum health

LVL4: 2.5% of enemy's maximum health

LVL5: 3% of enemy's maximum health

Skills iconsDoubt001.png
Jailer of Will
1 5 Every enemy killed with a darkness imbued attack will drop a soul. Each soul collected increases the fill rate of Infectious Shadow by 1% up to a maximum. 50% of souls are lost upon death.

LVL1: Maximum number of souls: 10

LVL2: Maximum number of souls: 20

LVL3: Maximum number of souls: 30

LVL4: Maximum number of souls: 40

LVL5: Maximum number of souls: 50

Skills iconsDoubt002.png
Unholy Sustenance
2 3 *Requires Venom in the Veins skill to be unlocked*

Damage from Venom in the Veins heals you for a percentage of the damage dealt.

LVL1: 100% of damage returned as health

LVL2: 125% of damage returned as health

LVL3: 150% of damage returned as health

Skills iconsDoubt003.png
Twisted Nothingness
2 1 *Requires Jailer of Will skill to be unlocked*

Pale Corruption consumes 10% of total accumulated souls and deals bonus damage based on the number of souls consumed.

Skills iconsDoubt004.png
Whirlwind of Lies and Deceit
3 3 *Requires Jailer of Will skill to be unlocked*

Killing an enemy with The Dark Truth will give bonus souls equal to a percentage of your maximum souls.

Bonus souls: LVL1: 30% of maximum souls

LVL2: 40% of maximum souls

LVL3: 50% of maximum souls

Skills iconsDoubt005.png
Fear is Eternal
4 3 *Requires Jailer of Will skill to be unlocked*

Dying with at least a certain number of souls will consume these souls to revive yourself without losing a life. Will not trigger if Jailer of Will has been upgraded less than 3 times.

LVL1: 100% of maximum souls required to trigger

LVL2: 80% of maximum souls required to trigger

LVL3: 60% of maximum souls required to trigger

Skills iconsDoubt006.png
Mantle of Damnation
5 1 Upon reaching maximum souls, Pressing Up + Edge will consume all souls and massively empower Doubt. Souls no longer spawn until you die.

Reaper[edit | edit source]

The Reaper tree increases the damage of his darkness imbued attacks, characterized by Death's Smiling Embrace, one of the most powerful skills in the game.

Skill Tier Levels Description
Skills iconsDoubt007.png
Festering Shade
1 5 Infectious Shadow lasts longer.

LVL1: +10% bonus duration

LVL2: +20% bonus duration

LVL3: +30% bonus duration

LVL4: +40% bonus duration

LVL5: +50% bonus duration

Skills iconsDoubt008.png
Cripple and Maim
1 5 Demon’s Seduction stuns longer.

LVL1: +10% bonus stun

LVL2: +20% bonus stun

LVL3: +30% bonus stun

LVL4: +40% bonus stun

LVL5: +50% bonus stun

Skills iconsDoubt009.png
Paralyzing Touch
2 3 Temporal Hold lasts longer and can hit more than one enemy per web.

LVL1: +10% bonus duration

LVL2: +20% bonus duration

LVL3: +30% bonus duration

Skills iconsDoubt010.png
Feast on the Weak
2 5 Dealing damage to enemies below 50% maximum health gives you bonus damage.

LVL1: +5% bonus damage

LVL2: +10% bonus damage

LVL3: +15% bonus damage

LVL4: +20% bonus damage

LVL5: +25% bonus damage

Skills iconsDoubt011.png
Plaguing Darkness
3 3 Infectious Shadow deals bonus damage and Darkness’ Pull costs 50% less to perform.

LVL1: +20% bonus damage

LVL2: +40% bonus damage

LVL3: +60% bonus damage

Skills iconsDoubt012.png
Demon Visage
4 3 *Requires Feast on the Weak skill to be unlocked*

Enemies under the effects of Feast on the Weak deal less damage to you.

LVL1: 20% damage reduction

LVL2: 30% damage reduction

LVL3: 40% damage reduction

Skills iconsDoubt013.png
Death's Smiling Embrace
5 1 All enemies hit with a darkness imbued attack will be executed if their health is below 30%.

Dominion[edit | edit source]

The Dominion tree focuses on feeding on the suffering of both teammates and enemies to improve Doubt's survivability.

Skill Tier Levels Description
Skills iconsDoubt014.png
Vestment of Thorns
1 5 Enemies that attack you are dealt damage.

LVL1: 20 damage dealt

LVL2: 30 damage dealt

LVL3: 40 damage dealt

LVL4: 50 damage dealt

LVL5: 60 damage dealt

Skills iconsDoubt015.png
Shadow Warp
1 1 The distance gained during your run teleport is increased.
Skills iconsDoubt016.png
Pain is Clarity
2 5 A percentage of all damage teammates take heals you.

LVL1: 5% of teammate damage

LVL2: 10% of teammate damage

LVL3: 15% of teammate damage

LVL4: 20% of teammate damage

LVL5: 25% of teammate damage

Skills iconsDoubt017.png
Dominion
2 5 All enemies below 50% of their maximum health have a chance to deal no damage when attacking you.

LVL1: 5% chance to deal no damage

LVL2: 10% chance to deal no damage

LVL3: 15% chance to deal no damage

LVL4: 20% chance to deal no damage

LVL5: 25% chance to deal no damage

Skills iconsDoubt018.png
Aura of Decay
3 3 Pressing Light + Ability will activate an aura that damages enemies while continuously draining a percentage of your Super Meter.

LVL1: 15% of Super Meter drained

LVL2: 10% of Super Meter drained

LVL3: 5% of Super Meter drained

Skills iconsDoubt019.png
I am Eternal
4 3 For every life lost, gain bonus damage and bonus health.

LVL1: +5% bonus damage and +5% bonus health.

LVL2: +10% bonus damage and +10% bonus health.

LVL3: +15% bonus damage and +15% bonus health.

Skills iconsDoubt020.png
Soul Rupture
5 1 Hitting an enemy with a darkness imbued attack has a 25% chance to mark them with a Curse. Cursed enemies take continuous damage until they die. When the cursed enemy dies, You are healed for 10% of their maximum health. Only one target can be Cursed at a time.