Skill Trees Overview[ | ]
Doubt's Skill Trees | |||||||||
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Overlord | Reaper | Dominion | |||||||
Tier 5 | |||||||||
Tier 4 | |||||||||
Tier 3 | |||||||||
Tier 2 |
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Tier 1 |
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Overlord[ | ]
The Overlord tree centers around slaying enemies and using their souls to increase Doubt's capabilities.
Skill | Tier | Levels | Description |
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Venom in the Veins | 1 | 5 | All darkness imbued attacks poison the enemy for a percentage of their maximum health for 3 seconds.
Bonus damage: LVL1: 0.5% of enemy's maximum health LVL2: 1.5% of enemy's maximum health 'LVL3: '2% of enemy's maximum health LVL4: 2.5% of enemy's maximum health LVL5: 3% of enemy's maximum health |
Jailer of Will | 1 | 5 | Every enemy killed with a darkness imbued attack will drop a soul. Each soul collected increases the fill rate of Infectious Shadow by 1% up to a maximum. 50% of souls are lost upon death.
LVL1: Maximum number of souls: 10 LVL2: Maximum number of souls: 20 LVL3: Maximum number of souls: 30 LVL4: Maximum number of souls: 40 LVL5: Maximum number of souls: 50 |
Unholy Sustenance | 2 | 3 | *Requires Venom in the Veins skill to be unlocked*
Damage from Venom in the Veins heals you for a percentage of the damage dealt. LVL1: 100% of damage returned as health LVL2: 125% of damage returned as health LVL3: 150% of damage returned as health |
Twisted Nothingness | 2 | 1 | *Requires Jailer of Will skill to be unlocked*
Pale Corruption consumes 10% of total accumulated souls and deals bonus damage based on the number of souls consumed. |
Whirlwind of Lies and Deceit | 3 | 3 | *Requires Jailer of Will skill to be unlocked*
Killing an enemy with The Dark Truth will give bonus souls equal to a percentage of your maximum souls. Bonus souls: LVL1: 30% of maximum souls LVL2: 40% of maximum souls LVL3: 50% of maximum souls |
Fear is Eternal | 4 | 3 | *Requires Jailer of Will skill to be unlocked*
Dying with at least a certain number of souls will consume these souls to revive yourself without losing a life. Will not trigger if Jailer of Will has been upgraded less than 3 times. LVL1: 100% of maximum souls required to trigger LVL2: 80% of maximum souls required to trigger LVL3: 60% of maximum souls required to trigger |
Mantle of Damnation | 5 | 1 | Upon reaching maximum souls, Pressing Up + Edge will consume all souls and massively empower Doubt. Souls no longer spawn until you die. |
Reaper[ | ]
The Reaper tree increases the damage of his darkness imbued attacks, characterized by Death's Smiling Embrace, one of the most powerful skills in the game.
Skill | Tier | Levels | Description |
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Festering Shade | 1 | 5 | Infectious Shadow lasts longer.
LVL1: +10% bonus duration LVL2: +20% bonus duration LVL3: +30% bonus duration LVL4: +40% bonus duration LVL5: +50% bonus duration |
Cripple and Maim | 1 | 5 | Demon’s Seduction stuns longer.
LVL1: +10% bonus stun LVL2: +20% bonus stun LVL3: +30% bonus stun LVL4: +40% bonus stun LVL5: +50% bonus stun |
Paralyzing Touch | 2 | 3 | Temporal Hold lasts longer and can hit more than one enemy per web.
LVL1: +10% bonus duration LVL2: +20% bonus duration LVL3: +30% bonus duration |
Feast on the Weak | 2 | 5 | Dealing damage to enemies below 50% maximum health gives you bonus damage.
LVL1: +5% bonus damage LVL2: +10% bonus damage LVL3: +15% bonus damage LVL4: +20% bonus damage LVL5: +25% bonus damage |
Plaguing Darkness | 3 | 3 | Infectious Shadow deals bonus damage and Darkness’ Pull costs 50% less to perform.
LVL1: +20% bonus damage LVL2: +40% bonus damage LVL3: +60% bonus damage |
Demon Visage | 4 | 3 | *Requires Feast on the Weak skill to be unlocked*
Enemies under the effects of Feast on the Weak deal less damage to you. LVL1: 20% damage reduction LVL2: 30% damage reduction LVL3: 40% damage reduction |
Death's Smiling Embrace | 5 | 1 | All enemies hit with a darkness imbued attack will be executed if their health is below 30%. |
Dominion[ | ]
The Dominion tree focuses on feeding on the suffering of both teammates and enemies to improve Doubt's survivability.
Skill | Tier | Levels | Description |
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Vestment of Thorns | 1 | 5 | Enemies that attack you are dealt damage.
LVL1: 20 damage dealt LVL2: 30 damage dealt LVL3: 40 damage dealt LVL4: 50 damage dealt LVL5: 60 damage dealt |
Shadow Warp | 1 | 1 | The distance gained during your run teleport is increased. |
Pain is Clarity | 2 | 5 | A percentage of all damage teammates take heals you.
LVL1: 5% of teammate damage LVL2: 10% of teammate damage LVL3: 15% of teammate damage LVL4: 20% of teammate damage LVL5: 25% of teammate damage |
Dominion | 2 | 5 | All enemies below 50% of their maximum health have a chance to deal no damage when attacking you.
LVL1: 5% chance to deal no damage LVL2: 10% chance to deal no damage LVL3: 15% chance to deal no damage LVL4: 20% chance to deal no damage LVL5: 25% chance to deal no damage |
Aura of Decay | 3 | 3 | Pressing Light + Ability will activate an aura that damages enemies while continuously draining a percentage of your Super Meter.
LVL1: 15% of Super Meter drained LVL2: 10% of Super Meter drained LVL3: 5% of Super Meter drained |
I am Eternal | 4 | 3 | For every life lost, gain bonus damage and bonus health.
LVL1: +5% bonus damage and +5% bonus health. LVL2: +10% bonus damage and +10% bonus health. LVL3: +15% bonus damage and +15% bonus health. |
Soul Rupture | 5 | 1 | Hitting an enemy with a darkness imbued attack has a 25% chance to mark them with a Curse. Cursed enemies take continuous damage until they die. When the cursed enemy dies, You are healed for 10% of their maximum health. Only one target can be Cursed at a time. |