Skill Trees Overview[edit | edit source]
|Sabson's Skill Trees|
Transcended[edit | edit source]
The Transcended tree is a safe skill tree that bolsters Sabson's resource gain, allowing freer use of it.
|1||5||Successful hits gain additional Super Meter.
LVL1: +3% Super Meter gain
LVL2: +6% Super Meter gain
LVL3: +9% Super Meter gain
LVL4: +12% Super Meter gain
LVL5: +15% Super Meter gain
|1||5||Successful hits deal additional guard damage.
LVL1: +10% bonus guard damage
LVL2: +20% bonus guard damage
LVL3: +30% bonus guard damage
LVL4: +40% bonus guard damage
LVL5: +50% bonus guard damage
|2||5||Cloud of Cenow now gains a portion of the Fate Gauge.
LVL1: +5% of Fate Gauge
LVL2: +6% of Fate Gauge
LVL3: +7% of Fate Gauge
LVL4: +8% of Fate Gauge
LVL5: +10% of Fate Gauge
|2||3||Increases Fate Gauge fill rate.
|3||3||Pressing Ability + Light makes you enter a powered up state. If the animation is allowed to finish, your next successful Ability has bonus damage.
LVL1: +10% bonus damage
LVL2: +30% bonus damage
LVL3: +50% bonus damage
|4||3||While Assistants of Mana is active, gain increased movement speed, damage reduction and guard refill rate.
LVL1: +5% bonus movement speed, +5% damage reduction and +5% guard fill rate
LVL2: +10% bonus movement speed, +10% damage reduction and +10% guard fill rate
LVL3: +15% bonus movement speed, +15% damage reduction and +15% guard fill rate
|5||1||All Fate Advances slow down to time to a crawl. Players are still unaffected.|
Mastery[edit | edit source]
The Mastery tree is a risky tree that focuses on successfully countering enemies.
|1||5||Sills Cape has increased knock away.
LVL1: +10% bonus knock away
LVL2: +12% bonus knock away
LVL3: +14% bonus knock away
LVL4: +16% bonus knock away
LVL5: +20% bonus knock away
|1||1||All Abilities have an increased counter window.|
|2||5||Pressing Down + Trait will sacrifice a percentage of your maximum Guard Meter to gain 1 mandala.
LVL1: Sacrifice 70% of maximum Guard Meter
LVL2: Sacrifice 60% of maximum Guard Meter
LVL3: Sacrifice 50% of maximum Guard Meter
LVL4: Sacrifice 40% of maximum Guard Meter
LVL5: Sacrifice 30% of maximum Guard Meter
|2||3||If you have not been hit for a period of time, gain an aura that will absorb the first attack that hits you. The timer is reset and the aura is lost whenever you guard.
LVL1: 12 seconds before activation
LVL2: 10 seconds before activation
LVL3: 8 seconds before activation
|3||3||*Requires Torrayya Infusion skill to be unlocked*
Gain a mandala every few seconds while Torrayya Infusion is active. The timer is reset whenever you guard.
LVL1: 8 seconds before activation
LVL2: 7 seconds before activation
LVL3: 6 seconds before activation
|4||3||If Assistants of Mana is activated with 1 or more Super Meter stocks, consume 1 stock. Assistants of Mana duration is now increased, the usage cooldown is lowered and damage is increased.
LVL1: +5 seconds duration, +15% cooldown reduction and +10% bonus damage
LVL2: +7 seconds duration, +20% cooldown reduction and +15% bonus damage
LVL3: +9 seconds duration, +25% cooldown reduction and +20% bonus damage
|5||1||Each counter now gives two mandalas.|
Dark Dimension[edit | edit source]
The Dark Dimension tree focuses on increasing Sabson's utility, increasing both damage and survivability.
|1||1||Volcanic Force now breaks Bulwark's guard in one hit.|
|1||5||Attacks by Assistants of Mana stun longer.
LVL1: +5% bonus stun
LVL2: +10% bonus stun
LVL3: +15% bonus stun
LVL4: +20% bonus stun
LVL5: +25% bonus stun
|2||1||Time Watcher now bounces off walls but is slower to execute.|
|2||5||Enemies hit by any Abilities deal less damage for 4 seconds.
LVL1: -20% of enemy damage
LVL2: -30% of enemy damage
LVL3: -40% of enemy damage
LVL4: -50% of enemy damage
LVL5: -60% of enemy damage
|3||3||You and your teammates' melee attacks gain increased damage while Fate Advance is active.
LVL1: +10% bonus damage
LVL2: +20% bonus damage
LVL3: +30% bonus damage
|4||3||Gain damage reduction while you have at least 3 mandalas.
LVL1: +20% damage reduction
LVL2: +30% damage reduction
LVL3: +40% damage reduction
|5||1||A successful Ability counter now gives Sabson 1 stock of Super Meter and a quarter of the Guard Meter.|