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Wishmere Wiki
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Attack Types
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Attack Types
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==Types of Attacks== ===Physical Strike=== [[File:Ge physicalattacks.png|frame|Physical attacks can be normal attacks or even Abilities / Supers]] Physical strikes are the most common of attacks in Wishmere. They constitute of strikes that involve body parts: all sorts of punches and kicks. When a physical strike hits another physical strike at the same time, both attacks can 'trade' with each other, where both characters take damage. The attacking hitbox / portion of physical strike can be hit. As a general rule, most attacks are physical strikes unless stated otherwise. Whether the attack is a normal, Ability or a Super, if attacking with a strike that constitutes a portion of a character's body part, it still counts as a physical strike. <br clear=all/> ===Projectile=== [[File:Ge proj.png|frame]] Projectiles are energy based fireballs that usually (not all the time) travel in a particular direction. Attacks like Earle and Duu Shen's Punisher, though has energy on the attack, does not count as a projectile as it does not travel. While a physical attack can be struck by another physical attack, a projectile cannot be hit by a physical attack. A clash between a projectile and a physical attack will result in the projectile hitting the character performing the physical attack. There are strength levels of projectiles, whereby an Ability projectile making contact with a Super projectile, will result in the Ability projectile losing out to the Super projectile, not become absorbing 1 hit from the Super projectile. <br clear=all/> ===Throw=== Throws are close ranged attacks that are unblockable. When a throw is successful, both the attacker and defender are invincible to all attacks until the throw animation is complete. In this way, throws cannot collide with physical attacks and projectiles while a throw is successful, however a throw attempt will lose out to both physical attacks and projectiles.
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