Overview[ | ]
The Invaders hail from all corners of the Earth. They were chosen by Doubt to provide a massive force of numbers to invade multiple locations over the world. Their sole purpose is to overrun their enemies by sheer number.
In game, Invader units are the most basic enemy units in the game. As a majority, they are relatively low threat and most of their attacks consist of short ranged melee attacks. Though Invaders are the most basic enemy units in the game, they can still overpower the player through numbers and crowding, where they excel.
Hip Goon[ | ]
- Unit type: Regular
- Health: 450
- Threat level: Low
Name | Damage | Chip | Frequency | Notes (terminology) |
---|---|---|---|---|
Basic Uppercut | 60 | 0.3 | Medium | only for Hip Goon type 1; |
Basic Knee | 80 | 0.55 | Medium | only for Hip Goon type 2; |
Tips / Trivia:
- Doubt's most dispensable enemy unit.
- Hip Goon type 2 is much more rare than Hip Goon type 1.
- Only wears torn shirts.
Rustic Goon[ | ]
- Unit type: Regular
- Health: 650
- Threat level: Medium
Name | Damage | Chip | Frequency | Notes (terminology) |
---|---|---|---|---|
Basic Uppercut | 60 | 0.3 | Medium | |
Buzzsaw Roll | 100 | 0.8 | Low | ; |
Tips / Trivia:
- Buzzsaw Roll travels a very long distance, making it possible to interrupt a combo from a distance.
- Due to the large hitbox, Buzzsaw Roll may trade hits with an attacking player.
Overgrown Boxer[ | ]
- Unit type: Regular
- Health: 1000
- Threat level: High
Name | Damage | Chip | Frequency | Notes (terminology) |
---|---|---|---|---|
Right Cross | 90 | 0.75 | High | ; |
Tips / Trivia:
- Fast startup speed for Right Cross and his walk speed make either type of Overgrown Boxer a very aggressive enemy.
- Very effective in a crowd, due to their fast knockdown attack (Right Cross).
Thrifty Goon[ | ]
- Unit type: Regular
- Health: 550
- Threat level: Low
Name | Damage | Chip | Frequency | Notes (terminology) |
---|---|---|---|---|
Elbow | 60 | 0.3 | Medium |
Tips / Trivia:
- Does not own the hat he is wearing. It was stolen from a Tough Hat.
Topknot Goon[ | ]
- Unit type: Regular
- Health: 650
- Threat level: Medium
Name | Damage | Chip | Frequency | Notes (terminology) |
---|---|---|---|---|
Face Punch | 60 | 0.3 | Medium | |
Leaping Punch | 70 | 0.4 | Medium | ; |
Tips / Trivia:
- Leaping Punch is an airborne attack, and hitting Topknot Goon during the move will turn him into a falling state.
- Dyes his hair.
Boss Goon[ | ]
- Unit type: Sub-boss
- Health: 2600
- Threat level: High
Name | Damage | Chip | Frequency | Notes (glossary) |
---|---|---|---|---|
Elbow | 60 | 0.3 | Medium | |
Leaping Punch | 80 | 0.55 | Medium | ; |
Buzzsaw Roll | 110 | 0.9 | High | ; |
Guard | Guards all damage; |
Tips / Trivia:
- Like the Rustic Goon's roll, Buzzsaw Roll travels a far distance and can interrupt a combo from a distance.
- Leaping Punch is an airborne attack, and hitting Boss Goon during the move will turn him into a falling state.